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6.
Endless fitness valleys
Evolutionists agree that to create a new gene requires a great deal of mutational "experimentation". During the "construction phase" of developing a new trait or a new gene, we have to expect a period of time when the experiment reduces a species' fitness. This is called a fitness valley. A half-completed gene is neither beneficial nor neutral - it is going to be deleterious. So in a sense, the species has to get worse before it can get better. It is easy to imagine a species surviving fitness valleys if they are brief, and if they are rare. However, long deep fitness
valleys are likely to lead to extinction, not evolution. The extreme
rarity of desired mutations and the extreme slowness resulting from
Haldane's dilemma, should make fitness valleys indefinitely long and
deep. If evolutionary innovation was continuous (as is widely claimed),
then a species' fitness should just keep going down - life would be
just one fitness valley upon another upon another. Life's super-highway
of evolution would always be under construction, and total fitness
would always be declining rather than increasing. The concept of a
species passing through fitness valleys makes evolutionary sense only
when individual traits are considered. However, when the whole genome
is considered, the concept of indefinitely numerous, and indefinitely
long, fitness valleys argues strongly against the evolution scenario.
7. Poly-constrained DNA - Most
DNA sequences are poly-functional, and so must also be
poly-constrained. This means that when a DNA sequence has meaning on
several different levels (polyfunctional), each level of meaning limits
possible future change (poly-constrained). For example, imagine a
sentence which has a very specific message in its normal form, but has
an equally coherent message when read backwards. Now let's suppose that
it also has a third message when reading every other letter, and a
fourth message when a simple encryption program is used to translate
it. Such a message would be poly-functional and polyconstrained. We
know that misspellings in a normal sentence will not normally improve
the message - but at least this would be possible. However, a
poly-constrained message is fascinating, in that it cannot be improved
- it can only degenerate (see Figure 12). Any
misspellings which might possibly improve the normal sentence form -
will be disruptive to the other levels of information. Any change at
all will diminish total information - with absolute certainty.
There is abundant evidence
that most DNA sequences are polyfunctional, and therefore are
poly-constrained. This fact has been extensively demonstrated by
Trifonov (1989). For example, most human coding sequences encode for
two different RNAs, read in opposite directions (i.e. both DNA strands
are transcribed - Yelin et al., 2003). Some sequences encode for
different proteins depending on where translation is initiated and
where the reading frame begins (i.e. read-through proteins). Some
sequences encode for different proteins based upon alternate mRNA
splicing. Some sequences serve simultaneously for protein-encoding and
also serve as internal transcriptional promoters. Some sequences encode
for both a protein coding region, and a protein-binding region. Alu
elements and origins-of-replication can be found within functional
promoters and within exons. Basically all DNA sequences are constrained
by isochore requirements (regional GC content), "word" content
(species-specific profiles of di-, tri-, and tetranucleotide
frequencies), and nucleosome binding sites (i.e. all DNA must
condense). Selective condensation is clearly implicated in gene
regulation, and selective nucleosome binding is controlled by specific
DNA sequence patterns - which must permeate the entire genome. Lastly,
probably all sequences do what they do, even as they also affect
general spacing and DNA-folding/architecture - which is clearly
sequence dependent. To explain the incredible amount of information
which must somehow be packed into the genome (given that extreme
complexity of life), we really have to assume that there are even
higher levels of organization and information encrypted within the
genome. For example, we know there is another whole level of
organization at the epigenetic level (Gibbs, 2003). There also appears
to be extensive sequence-dependent three- dimensional organization
within chromosomes and the whole nucleus (Manelidis, 1990; Gardiner,
1995; Flam, 1994). Trifonov (1989), has shown that probably all DNA
sequences in the genome encrypt multiple "codes" (up to 12 codes). In
computer science, this type of "data compression" can only result from
the highest level of information design, and results in maximal
information density. These higher levels of genomic
organization/information content, greatly multiply the problem of
poly-constrained DNA. Every nucleotide interacts with many other
nucleotides, and everything in the genome seems to be
context-dependent. The problem of ubiquitous, genome-wide,
poly-constrained DNA seems absolutely overwhelming for evolutionary
theory. Changing anything seems to potentially change everything! The
poly-constrained nature of DNA serves as strong evidence that higher
genomes cannot evolve via mutation/selection - except on a trivial
level. Logically, all poly-constrained DNA had to be designed.
8. Irreducible complexity - The
problem of irreducible complexity has been brilliantly presented by
Behe (1996). He has illustrated the concept of irreducible complexity
in various systems that have multiple components, such as a mousetrap
design which requires 5 independent parts, or a flagellum having
perhaps 10-20 component parts. His idea is that each part has no value
except within the context of the whole functional unit, and so
irreducible systems have to come together all at once, and cannot arise
one piece at a time. In the case of a mousetrap - all the pieces may
have been sitting next to each other on the inventor's workbench - but
they would not have come together by chance, or by any realistic
evolutionary progression. They came together as a synthesis,
simultaneously, in the mind of the inventor. It is in the realm of mind
that deep complexity comes together and becomes integrated. In our
example of the evolution of transportation technology, the simplest
first improvement we might imagine might be the occurrence of
misspellings that would convert our red wagon into a blue tricycle. It
is indeed easy to imagine a misspelling that might cause the paint code
to be changed (although the blue paint would have to already be
available, and coded). Likewise, a misspelling could certainly cause a
wheel to fall off. However, a three-wheeled wagon is not a tricycle -
it is a broken wagon. To convert a wagon to a trike would require
extensive reworking of the instruction manual and radical changes in
most of the manufactured component parts. There would be no
intermediate functional steps to accomplish these complex changes, and
so no prospect for our quality control agent to selectively help the
process along - in fact he would be selecting against all our desired
misspellings and changes. So the correct combination of misspellings
would have to arise simultaneously by chance, all at the same time -
which would never ever happen. Obviously, a trike could only arise from
a wagon by way of intelligent and extensive reworking of the design,
and a thorough re-writing of the instruction manual (see Figure 13).
Although a wagon or trike
may have dozens of component parts, even the simplest protein is a much
more complex machine - having hundreds of component parts, and thus
representing irreducible complexity profoundly greater than that
illustrated by our wagon analogy. As the number of components of a
design increases linearly, the number of interactions (hence the
complexity) increases exponentially.
As complex as proteins are,
underlying every protein is a genetic system comprising even higher
levels of irreproducible complexity.
The molecular machinery
underlying the coding, transcription, and translation of a protein is
phenomenal. Ignoring all the other accessory proteins involved, just
the design of the DNA/RNA sequence is mind-boggling. Although a simple
protein has a few hundred component parts, the underlying gene that
produces it has thousands of component parts. All of these parts are
interacting and mutually-defining. Each nucleotide has meaning only in
the context of all the others. Each nucleotide is polyfunctional -
interacting with many other nucleotides. The DNA sequence defines
regional 3-D chromatin structure, local protein binding, uncoiling,
transcription, and also defines one or more RNA sequences. The RNA
sequence defines RNA stability, RNA variable splicing, RNA processing,
RNA transport, transcription efficiency, and protein sequence.
We do not yet really
understand how any single gene from a higher life form really works -
not in its entirety. Not in the context of everything else that is
happening in the cell. A single gene with all its interactions is still
way too complex for us. When we consider the full complexity of a gene,
including its regulatory and architectural elements, a single gene has
about 50,000 component parts. I presume that this is more component
parts than are found in a modern automobile. There is no simple linear
path that leads car components to spontaneously become a functional car
- mind is obviously required (actually, many brilliant minds). In the
same way, there is no linear path of selection that can build a single
gene from its individual nucleotides - a mind is likewise required. Yet
a single gene is just a microscopic speck of irreducible complexity,
within the universe of irreducible complexity that comprises a single
cell. Life is itself the very essence of irreducible complexity - which
is why we cannot even begin to think of creating life ourselves. Life
is layer upon layer upon layer of irreducible complexity. Our best
biochemical flow charts, of which we are so proud, are just childish
cartoons of true biological complexity - which is something we cannot
even comprehend. It is a tribute to the mind of man that we have
started to understand how even a single gene works, and that we can now
design and build very small artificial genes. But we still cannot
design a new gene for a new and unknown protein, which could then
precisely integrate into the complexity of a higher life form. If we
cannot do this - why would we think that random mutations, combined
with a very limited amount of reproductive sieving, could accomplish
this? For the reader's interest I have attempted to expand upon the
concept of irreducible complexity - with the concept of Intergrated
Complexity (see Appendix 3).
9. Almost all beneficial
mutations must be near-neutral. We
have already discussed at length the difficulty of -selecting against
near-neutral deleterious mutations, and this problem is begrudgingly
acknowledged by most geneticists. However, there is a flip side to this
problem, which is even more important, but which I have never heard
acknowledged. As we have already discussed in Figure 3d, the
problem of near-neutrality is much more severe for beneficial mutations
than for deleterious mutations. Essentially every beneficial mutation
must fall within Kimura's "no selection zone". All such mutations can
never be selected for. This problem multiplies all of the problems I
have already outlined above. Our hoped-for new gene will certainly have
a few nucleotides that have major effects - for example the ones that
specify the active site of an enzyme. But such nucleotides can only
have major effects within the context of the whole protein and the
whole gene sequence. The whole protein/gene is constructed primarily
with components that individually have only a small impact on the whole
unit, and have only a miniscule impact on the fitness of the whole
individual. In combination, these nucleotides contain most of the
information contained within the gene - without them the "important
nucleotides" are meaningless. Yet they are all individually
un-selectable. So how can we establish them and keep them in their
respective places, during gene construction? The answer is obviously
that we simply cannot. And apart from these "insignificant masses" of
nucleotides the elite "important nucleotides" cannot be selected for
either. Because of the near-neutral problem, we cannot even get to
first base in terms of building our hoped-for new gene. The entire
framework of the new gene is defined by the near-neutrals - but there
is no way to either put them or hold them in place. The near-neutral
nature of beneficial mutations is strong evidence that every gene had
to be designed, and that there is simply no conceivable way to build a
gene one nucleotide at a time, via selection.
10. Putting bad mutations
back in the picture. We
have briefly considered a variety of powerful arguments about why
progressive mutation/selection must be very limited in its scope. These
arguments have temporarily excluded from consideration all deleterious
mutations. However, in reality, progressive selection must occur in the
real world, where deleterious mutations outweigh beneficial mutations
by perhaps a million to one. To be honest, we must now re-introduce
deleterious mutations.
a) Muller's Ratchet - As I
have mentioned earlier, when we study the human genome, we see that
large blocks of DNA have essentially no historical evidence of
recombination (Gabriel et al. 2002, Tishkoff and Verrelli, 2003).
Recombination appears to be primarily between genes rather than between
nucleotides. So within any limited gene sequence there is essentially
no recombination. Any such block of DNA that does not have
recombination is subject to "Muller's ratchet" (Muller, 1964). This
means that the good mutations and the bad mutations cannot be
separated. Since we know that the bad mutations overwhelmingly
outnumber the good, we can be certain that any such stretch of DNA must
degenerate. The hordes of bad mutations will always drag the rare good
mutations down with them. While we are waiting for a rare beneficial
mutation, bad mutations are piling up throughout the region. Even if we
could succeed in accumulating perhaps a hundred "good" mutations within
a region, and were waiting for the next one to come along - we would
start to see many of our good mutations start to back-mutate into the
bad. Time is our enemy in this situation - the more time, the less
information. Muller's ratchet will kill a new gene long before it can
take shape.
b) Too much selective cost - In
previous chapters we have discussed the cost of selection. Haldane's
dilemma only considers progressive selection. But we can only afford to
"fund" progressive selection for beneficial mutations after we have
paid for all other reproductive costs - including all costs associated
with eliminating bad mutations. As we have already seen, there are so
many bad mutations we cannot afford even to pay just the reproductive
cost of eliminating them. Since we cannot afford to stop degeneration -
we obviously have nothing left over to fund progressive selection.
There is just one way around this. In the short run, we can fund
progressive selection for a very limited number of traits - if we
borrow "selection dollars" from our long-term struggle against bad
mutations. However, we need to understand that this means that any
short-term progress in terms of specific beneficial mutations is paid
for by faster genomic degeneration in the long run.
c) Non-random mutation - As it
turns out, mutations are not entirely random. Can this help us to
create new genes? No, it makes our problem much worse! For example, we
now know that some nucleotide positions are much more likely to mutate
than others ("hotspots"), and that certain nucleotides are favored in
substitutions. Mutational "hot spots" will give us the mutant we want
sooner in that location, but while we then wait for the complementary
mutations within the "cold spots", the hotspots will proceed to
back-mutate again. We are forced to keep re-selecting our good
mutations within the hot spots, while we wait for even the first good
mutation to occur within the cold spots. This makes things worse,
rather than better. The greater tendency to mutate to a certain
nucleotide, (let's say T), will help us in positions where T is
desired, but it will slow us down whenever G, C, or A is desired.
Therefore, 75% of the time the bias toward T mutations will slow down
progressive selection. "Non-random mutation" sounds good from the point
of view of building information, but unfortunately we are not talking
about the non-randomness of design - rather we are talking about a type
of non-randomness which (ironically) is antithetical to information
building.
We have reviewed compelling
evidence that even when ignoring deleterious mutations,
mutation/selection cannot create a single gene - not within the human
evolutionary timescale. When deleterious mutations are factored back
in, we see that mutation/selection cannot create a single gene - ever.
This is overwhelming evidence against the Primary Axiom. In my opinion
this constitutes what is essentially a formal proof that the Primary
Axiom is false.
In conclusion, the genome
must have been designed, and could not have evolved. Yet we all know
that "micro-evolution" (adaptive selection) does happen, correct? How
can this be? To use the terminology of our earlier chapters, mutations
are the dings, scratches, and broken parts of life. Therefore, I
believe most useful variation must be designed. When we see adaptive
selection occurring, we are usually witnessing segregation and
recombination of useful variants of genes and gene components - which
were designed to segregate and recombine in the first place. We are not
usually seeing the result of random mutations - which are consistently
deleterious. Selection operates to eliminate the worst of mutations,
while favoring the most desirable recombinants and segregants of
designed variation. For example, a single human couple, if they
contained designed and functional heterozygousity at only a tiny
fraction of their nucleotides, would produce (via recombination and
segregation) an essentially unlimited range of useful diversity. It is
this type of designed diversity that natural selection can act upon
most effectively. All such designed variants would be expected to be
created within useful linkage groups, and would have originated at high
allelic frequencies. For example, in the case of a single human couple,
there could be only four initial sets of chromosomes - so all initial
nucleotide frequencies would be at least 25%. Functional linkage groups
and high allele frequency allow for very rapid responsiveness to
selection, and thus rapid local adaptation. Like an ordered deck of
cards, the net information in such a scenario would be greatest at the
beginning, but diversity would be greatest only after many hands had
been played out. Except at the beginning, no new information would be
required.
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![]() SUBTITLES
c) Non-random
mutation
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